The objective of the book 'Do the
work' by Steven Pressfield is to help a budding creator on the journey of his
creation.
This book is a part of Domino
Project. It is a platform of self published books with the objective of getting people to read which will create a 'Domino Effect'. The cover of
this book has the drawing 'Man with a hoe' by Vincent Van Gogh. This drawing was
a part of his lifelong pursuit to 'give happiness by creating beauty', an objective that Domino Project shares.
.
This small book of about 100 odd
pages packs a punch. It is a creator's companion. It covers all aspects of the creation process. The insights provided in the book makes you question
your assumptions. It acts as a mirror to any creative
person. Being currently in the process of writing my book, I found myself saying
'Hey, this is happening to me too'
The word 'Creation' as used in
this book should not be conflated with 'Creativity'. Creation is the art of
creating anything new. It can be writing your book, directing your movie or
starting a business, or even writing this blog post.
The only condition? The creation
should be close to your heart.
There are three forces arrayed
against any act of creation. These are Resistance, Rational Thought and Friends and Family (Really!). We can call these three as the 'Enemies of creative
work'.
The first one is Resistance.
Any act of creation will face resistance. That is the rule of the nature.
What is resistance? How does it
manifest? What are its characteristics? How do we identify it? How do we
overcome it?
Resistance is the force that
pulls the creator away from his creative work. It could manifest as fear,
self-doubt, procrastination, addiction, distraction, timidity, ego and
narcissism, self-loathing and perfectionism. All acts will not
elicit resistance. Only creative acts do.
These acts could be:
- Pursuit of any calling in
creative arts
- Creating any new business
- Any health regimen
- Any action to drop a bad habit
- And others
Any act that
rejects immediate gratification in favor of long-term growth, health or
integrity will elicit resistance. Any act that derives from our higher nature
instead of our lower will elicit resistance.
What are the characteristics of
Resistance?
Resistance is invisible. But it
can be felt. We experience it as a negative energy field. We experience it as
that 'wanting to sleep for five more minutes before I hit the gym' or 'wanting
to post one more tweet before I start my writing'....
Resistance is insidious. It will
tell you anything to keep you from doing your creative work. It tells me for
example, 'ditch the swimming today. Water will be very cold', and even worse,
'what is there to write about? All your ideas are prosaic and bland'
Resistance is impersonal. It
doesn’t know who you are and doesn’t care. It is just a force of nature. It
doesn't care for you or your creative act.
Resistance is infallible. It will
always work on that action that is close to one's heart. We can use this to our
advantage. By identifying those activities that we face the maximum resistance
to, we can identify those that are important to us.
Resistance is universal. Every
creative act faces resistance.
Resistance never sleeps. Every
time we perform an act of creation, we will face resistance, no matter how old
or experienced we are. Fear doesn’t go away.
Resistance plays for keeps. Its
objective is to 'Stop' us from the act of creation. Not delay, stop. Its target
is the epicenter of our being: our genius, our soul, the unique and priceless
gift we were put on this earth to give and that no one else has but us.
Next to resistance, rational
thought is the creator's worst enemy. It comes from the ego. We don't want to
work from our conscious thoughts, our ego. Best acts of creation arise from the
Self, that is, from instinct and intuition, from the unconscious. The deeper
the source we work from, the better our stuff will be—and the more
transformative it will be for us and for those we share it with.
The third enemy of a creator is
Friends and Family The problem is that they know us as we are. The act of
creation also creates a new you. F&F do not know this new you, heck, even
you don't know this new you. They are the enemy of this unmanifested you, this
unborn self, this future being.
But, do not despair. In our
creative journey we also have some Allies. These are Stupidity Stubbornness, Blind
faith, Passion, Assistance (the opposite of Resistance) and Friends &
family (there are always exceptions.
Stupidity and bullheadedness is
the greatest friend of a creator. Ignorance and arrogance are the artist and
entrepreneur’s indispensable allies. She must be clueless enough to have no
idea how difficult her enterprise is going to be—and cocky enough to believe
she can pull it off anyway.
I can relate to it. Back in 1998,
without any knowledge of IT, and just by going through the user manual, I
installed Oracle Apps 11i in our Server. I was one of the very few people to
achieve this feat. I had not known the challenges that I could face. I just
knew that I was intelligent and that I could do it. Later I came to know that
what I did was a huge achievement.
So I know the benefits of being
stupid. I have been there.
Second friend of creator is
stubbornness. It’s less lofty than “tenacity” or “perseverance. When we’re
stubborn, there’s no quit in us. We’re mean. We’re mulish. We’re ornery. We
will sink our junkyard-dog teeth into Resistance’s ass and not let go,
Blind Faith is a creator's great
friend. It is different from confidence. Like petrol does to oil stains, blind
faith wipes away any self doubt. You know that you will succeed in the end.
Passion another friend of the
creator. You may think that you have lost it or you have not found it. But it
will present itself every time one starts an act of creation. Fear and self
doubt saps passion. When we conquer our fears, we discover a boundless,
bottomless, inexhaustible well of passion.
Assistance. It is the opposite of
resistance.
Friends and Family is another
friend. The history of creation is replete with families that supported the
creator's endeavours with wholehearted enthusiasm. Only two things will remain
with us across the river: our inhering genius and the hearts we love. All acts
of creation are aimed at honouring these two things.
Now that we have identified the
enemies and friends of creative work, the next questions is When is the best
time to start the work?
We should START NOW. We should
start before we are ready. Our enemy is not lack of preparation; it’s not the
difficulty of the project or the state of the marketplace or the emptiness of
our bank account. The enemy is resistance. Until one is committed one has the
option to draw back, to be hesitant and to delay action. The moment one
definitely commits oneself, then providence moves too.
Begin it now. Remember Goethe's
couplets, “Whatever you can do or dream you can, begin it. Boldness has genius,
power and magic in it.”
A creator might want to do some
research before committing to the creative work. Author says that research can
become resistance. He recommends reading only three books before we commit to
the creative work. It is better to let the ideas percolate and let the
unconscious do its work. Work on instinct. Instinct leads to inspiration.
A creator must consider two
things before he or she begins. One is to stay primitive. Do not look for
beauty as you create. The creative act is primitive. Its principles are of
birth and genesis. Any new creation is covered with dirt and clay. Don't worry.
You WILL refine it and it will become a thing of beauty later. Don't worry if
your first draft is ugly. They always are.
Second is to swing for the seats.
Come up with big ideas. We should not let ourselves work small. Start playing
from power. We can always dial it back later. If we don’t swing for the seats
from the start, our work will always remain insignificant.
How do we begin?
We begin by dividing our creative
work into three parts - beginning, middle and end. Start with the end. How do
you see your story ending? How will you know that it has ended? For example, if
one is planning to start a small business the ending could be 'I created a
business with employee strength of 20 and a monthly turnover of 5 Lakhs'.
“But how do I know where I want
to go?”
Author suggests to start with the
question what is this project about? What is your start up about? for example.
You may say 'By the end of the first year I want to have five customers with a
satisfaction rating of 4/5'. That is the end state.
Work from the end state and then fill the middle and then finally the beginning.
For example, if I am writing the story of my friend Joseph, I will do it as follows.
End: How he is running a company employing 120 workers with a turnover of about 10 Crores a year.
Middle: His struggles to start and establish the company
Start: When he resigned from his job as a medical representative at the age of 39 with no prospects for future and a young family to look after.
Now that we have got our
beginning, middle and end, the next step is to fill the gaps. This is where we
should start our research. It is important not to allow research to impact our
work. Do research early or late. Don’t stop working. Never do research in prime
working time.
The first
draft is the most challenging. They are always imperfect. Get that first draft quickly. Remember that ideas do not come
linearly. Ideas come according to their own logic. We may get the
end before we get the beginning. Be ready for this. Don’t resist it.
Follow the process of action
followed by reflection. Never act and reflect at the same time. In
writing, “action” means putting words on paper.“Reflection” means evaluating
what we have on paper. For the first draft, go light on reflection and heavy on
action. Keep working.
How do you reflect? The author
says that at least twice a week, he pauses in the rush of work and have a
meeting with himself. The agenda is to answer the following questions “What is
this project about?”. "What is the theme?" and "Is every element
serving the theme?". This lets him keep refining his understanding of the
theme; keep narrowing it down. This is the most difficult part of any creative
work and one that evokes the fiercest resistance
There is one point in time that
every creator must be wary about. It comes somewhere into the middle of the project. We have invested our hopes
and dreams into this project. We are looking at success and we freak out. 'You
suck' voice howls loudly in our ears. We’re poised at the brink of a creative
breakthrough and we can’t stand it.
If you have faced this situation,
it is time to understand the Seven Principles of Resistance.
One, there is an enemy. There is an intelligent, active, malign force
working against us. Step one is to recognize this. This recognition alone is
enormously powerful.
Two, this
enemy is implacable. This enemy is intelligent, protean, implacable,
inextinguishable, and utterly ruthless and destructive. Its aim is not to
obstruct or to hamper or to impede. Its aim is to destroy.
Three, this
enemy is inside you. It is those peripheral opponents like fame and ego that
hampers us from doing our best work.
Four, the
enemy is inside you, but it is not You. You are not to blame for the voices of
Resistance you hear in your head. It is not your fault. You are not bad. You do
not 'suck'. Your work is divine.
Five, the “Real You” must duel the “Resistance You”
Six, resistance arises second. What comes first is the idea, the passion, the dream
of the work we are so excited to create that it scares the hell out of us. Resistance
is the response of the frightened, petty, small-time ego to the brave,
generous, magnificent impulse of the creative self.
Seven, the opposite of resistance is assistance. It is
the universal, immutable force of creative manifestation, whose role is to
translate potential into being, to convert dreams into reality. Your work
started with a dream. The love is the passion and enthusiasm that fill your
heart when you envision your project’s completion. We can align ourselves with
these universal forces of Assistance—this dream, this passion to make the
unmanifest manifest—and ride them into battle against the resistance.
Resistance puts us through two
tests. The first test is “How bad do you want it?". Are you passionate and
totally committed to your idea? The second test is "Why do you want
it?" If your answer to the second question is anything other than 'the
beauty' or 'because I have no choice', you will fold under resistance. When you
are in the creative zone, you should remove your ego, anger, hope, impatience,
fear and sense of entitlement. The only items you get to keep are love for the
work, will to finish, and passion to serve the ethical, creative Muse.
Somewhere towards the end of the
project, we face the big crash. We are stuck, we are desperate,
we panic, we can't see any further. The Big Crash is so predictable, across all
fields of enterprise. The worst part of the Big Crash is that nothing can
prepare us for it. It arises organically, spawned by some act of commission or
omission that we ourselves took or countenanced back at the project’s
inception.
The good news is that crashes are
good. Crashes are hell, but in the end they’re good for us. A crash means we
have failed. We gave it everything we had and we came up short. A crash means
we have to grow. A crash means we are at the threshold of learning something,
which means we’re getting better and are acquiring the wisdom of our
craft.
When we face the crash, we go
back to our allies: stupidity, stubbornness and blind faith
Finishing is the critical part of
any project. If we can't finish, all our work is for nothing.Finishing is difficult because we fear our success. Our deepest fear is that we
are powerful beyond measure. It is our light, not our darkness, that we fear
the most. We ask ourselves, who am I to be brilliant, gorgeous, talented and
fabulous? Actually, who are we not to be? We are the children of God. We were born to make manifest the glory of God
that is within us.
In mountain climbing there is a
term called 'exposure'. When a climber is 'exposed', there is nothing but thin
air below her. That is what happens to a creator when he ships. He is exposed.
He has lost control over his creation. He cannot modify it. Once he ships, he
can fail. He can be humiliated.
Remember, failure happens only if
you try. When you are in the arena, you take a few blows. That is the nature of
the game. Once we realize that fundamental fact, we have arrived as a
pro. From the day we finally finished something, we will never have trouble
finishing anything again.
Congratulations ! You did it. You have created something new. You have become a member of a select club of creators. You have produced something that was in your mind and gave it wings and you are happy to see it fly.
Now get working on your next creation.